I’ve been working on Alpha Invasion for a while now, and I figured it was time to start branching out with some additional content.
Just as an experiment, I’m trying an expansion pack focused on Battle Mode. If you’re one of the many fans of Alpha Invasion’s infinite map generator, you will love this pack.
It’s called AI: Battle Pack, and it’s now available in the Windows Phone store!
There are a ton of new features. The’re all focused on making the game more and more strategic. Some people complained that the original game was just building ships and attacking mindlessly. No longer! Check it out.
First, is the space radiation (optional, of course). By setting the amount of space radiation in a level, you can make long-range attacks dangerous and pretty much worthless. This adds huge strategic value to the game, as well as some very interesting defensive tactics.
Second, I added delayed capture time. This makes forward progress trickier by forcing players to hold a planet before it is of any value to them. It suddenly becomes very easy to disrupt enemy ship production. Another great strategic factor.
Third is the reinforcements. This option throws out the balance in the game, by reinforcing losing players. Losers can suddenly make a comeback and, hopefully, win. Remember, this could be your enemy, but it could also be you, and a game you were about to lose could be saved and made victorious.
Fourth is a new Coreworld mode. You can still play with one Coreworld per player, but now you can also play with ALL planets as Coreworlds. This makes for a very interesting way to play, as generally speaking, every planet has stronger defenses.
Finally, alpha planets can now be added randomly. This adds a very interesting strategic twist that, in my opinion, makes the game way more fun.
This is definitely not the last of Alpha Invasion. As long as people are buying expansion packs, I will continue to put out updates. So support a Windows Phone indie developer and buy the Battle Pack today!
Hope you enjoy :)